Singleton pattern
· 3 min read
The objective of this post is to explain and show how to implement the Singleton Pattern in a basic way.
Pre-requisites
Check all the description and information related to the Singleton Pattern and return here to see a practical example.
Description
In your immersive fantasy game, players embark on epic quests across mystical realms, each connected by magical portals. These portals serve as gateways between worlds, allowing adventurers to traverse vast landscapes, encounter mythical creatures, and uncover ancient treasures.
However, there's a problem lurking in the enchanted fabric of your game world: every time a new portal object is created, a new portal springs into existence. This seemingly innocuous behavior soon spirals into chaos as the game progresses: